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Gameplay - Colonies - Buildings     

Gameplay - Buildings

There are a large number of structures that players can build in game for their Colonies, each take different materials or need to be pre-constructed at manufacture plants elsewhere (or bought from the gvmt).

Each building will be manufactured as a "flat pack". This means that the buildings can easily be transported by ships to other planets or traded between players allowing Empires to grow.

Buildings
Edibles Unit

Edibles Unit

These act like greenhouses which providing food for people of the Colony.
Communications Array

Communications Array

Allows Communication and administration of the colony from outside the system it's in - having a communication array allows you to be notified that an attack is under way if you're out of the system (and will also alert your faction that an attack is happening).
Landing Pad

Landing Pad

Allows Larger ships to land on the surface, it also allows other players to join other ships (in the same way they do at spacestations).
Habitation Unit

Habitation Unit

Housing for the colony's workers.
Manufacturing Facility

Manufacturing Facility

Allows manufacture of items from blueprints with processed resources. From here your colony can begin to manufacture other buildings and even Ship parts and whole ships.
Mining Facility

Mining Facility

Mines raw resources from the location they're placed at - you'll need a scan of the area with the resource you want to mine in order to be able to extract it.
Processing Plant

Processing Plant

Processes raw resources into usable materials for construction.
Power Plant

Power Plant

Provides power for your colony, the more buildings you have the more power you will need.
Refinery

Refinery

Allows Resources to be refined into higher grade materials. Higher grade materials fetch higher prices on the market and are needed to construct many of the buildings.
Research Station

Research Station

Allows research for new blueprints and modifications of existing blue print. In this way you could improve that shield strength, or reduce the size of the jump engine so you can fit more items in your ship.. amongst other things.
Shield Generator

Shield Generator

The last line of defence for your colony against enemy ships. Build this for added protection from unwanted visitors.
Storage Facility

Storage Facility

Allows storage of a large amount of resources and manufactured goods.
Water Purification Plant

Water Purification Plant

Harvests water, a needed substance for your workers to survive.
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